CHRISTOPHER GAN YU HANG
Final Project: Stencyl Action Platformer Game
Work Duration: 4 weeks
Team Size: 1 person
Game Type: Puzzle Action Platformer
In this assignment, my task was to build an Action Platformer game with 3 enemies, the videos below are prototypes but since they fit in the screen and still show off each puzzles mechanics, i've decided to use them as the visual aid.
Noteable Implementations+ Criticisms
Button Puzzle

The code checks each frame if the player has touched each button in the order pre-specified in the code when the Scene initializes. If the player does not activate buttons in the right order, the doors will not open. They are also required to pick up all the presents.
Treasure Hunt Puzzle


The code checks if the actor enters into a specific region that the player has to look for, then the Secret Present will spawn for them to grab and be able to open the door along with grabbing all the presents.
Eulerian Cycle Puzzle

The code checks if the player has passed through all the regions which indicates they have completed a full Eulerian Cycle, if they have grabbed all the presents as well, a portal spawns.